In the video game
industry, publishers have often given themselves bad names. Electronic Arts,
Activision, and Ubisoft are the three biggest publishers in the in the
business, but are absolutely hated among fans. EA was even voted the worst
company in America twice by consumers. Fortunately though there is at least one
publisher out there that people absolutely love, Devolver Digital. Known for
publishing indie games that would have trouble getting made without their support;
Devolver Digital is loved among many hardcore gamers. They published the recent
"Serious Sam" games, "Shadow Warrior,"
"OlliOlli," "The Talos Principle," and several highly
anticipated upcoming titles; yet there crowning achievement was bring Dennaton
Game's "Hotline Miami" to the masses. An immediate success, the game
was met with wide critical acclaim and good sales. Highlighted by difficult
combat, a unique art style, and one of the best soundtracks ever put into a
game, "Hotline Miami" became an instant fan favorite; personally, I'd
rank it among some of my all time favorite games. So ever since the sequel was
announced, I've been jacked. So after over two years waiting I finally got to
play it, and "Hotline Miami 2: Wrong Number" is everything a sequel
should be.
The majority of the
story takes place after the events of the first game, where an unnamed
character only known as Jacket massacred the Russian mafia in Miami when he was
manipulated by phone messages. After he finished off the boss, he was almost
immediately arrested, but public reaction to his arrest was mixed; many calling
him a hero and others want to burn him at the steak. The story follows several
different characters; a group of Jacket's fans, a detective investigating
Jacket, an actor in a slasher movie slowly losing his mind, a writer
wanting to learn more about Jacket, a man named Jake who is being influenced by
the same people who controlled Jacket, and a few others. Each character has
their own motives and is willing to do anything to complete them. At the center
of each story is a conspiracy, but by the end of the story will the characters
even want to know the truth.
There is a proverb
from an old Hindu scripture called the Bhagavad Ghita that goes, "Now I am
become death, the destroyer of worlds." Throughout my entire time playing
"Hotline Miami 2: Wrong Number," that quote describes how I felt.
Playing this game, you are death incarnate. It is fast, furious, and
phenomenal. For me what has really set this series apart has to be the
gameplay, which can be hard to describe without actually showing any. In
essence, the game is a top down, hyper violent action, stealth, and strategy
game where you and enemies die from one hit. You can use a variety of weapons,
both firearms and melee weapons, as well as your fists. I fell in love with the
first game because of its combat; it's incredibly difficult and requires
split-second timing. The gameplay has been tweaked from the first game to make
it even better, small things but when playing it you can tell. An interesting
element of the first game was the use of masks; at the beginning of the level
in "Hotline Miami" you chose a mask to put on and each had a special
ability, like the ability to see farther or take an extra hit before you die.
They were small assists but they helped, in "Wrong Number" not every
character has a mask but the masks feel much more useful when you can use them.
For example, choosing the duck mask allows you to play as two people at once.
One wields a chainsaw and the other a gun. Another example would be the bear
mask, which allows you to dual wield SMGs at the start of the level and shoot
in opposite directions. So while there are fewer masks in "Wrong
Number" than in its predecessor, each mask feels like it makes a bigger
difference. The game also features even better level design. The game feels
more diverse, taking place in a variety of locations; each one featuring
something different. Each character you play as also has something interesting
about them, for example, the journalist you play as isn't a killer. When you
play as him many of his attacks are non lethal and he can't use guns, adding a
new challenge to overcome. The only problem I have with the game play would be
the difficulty in some levels; I love the fact the game is challenging, that's
what made the first game so fulfilling, but this one has a few levels that feel
nearly impossible to beat and takes away from the fun. When you talk to gamers
about "Hotline Miami," what you will hear most about is the
soundtrack. The first game has one of the greatest soundtracks you will ever
hear in a video game, it's as simple as that; and as amazing as it sounds, the
same goes for "Wrong Number." When I play video games I will often
watch Netflix or YouTube in the background, but I never did that when playing
this game. The soundtrack is so good, I actually downloaded it to my phone.
Even if you don't play the game, the soundtrack is worth the listen. One of the
problems I had with the first game was that I never really paid attention to
the story. As interesting as it was, I never really cared about what happened;
I can't say the same for this one. The variety of unique characters plus the
several different stories make the whole game that much better. I also feel
that the game was more confident with its storytelling and was willing to go
where the previous wouldn't. This was a game that I had been waiting two years
for, and after playing it I am satisfied. It takes what already was a great
game and improves on it with several new mechanics and elements. "Wrong
Number" feels like the game the series was always meant to be; for what it
is, it is near perfect. If you liked the previous game you will like this one,
if you didn't like the previous game you probably won't like this one. If you
haven't played the first one, you are living your life wrong. One thing that is
important to note it that this game is controversial to say the least. It is
incredibly violent with lots of blood and gore, and is not meant for the squeamish.
What really rubbed a lot of people wrong was the opening level. In the opening
level you play the movie star who is filming a scene in which you sexually
assault a woman. It was so controversial the game has been banned in Australia.
If you are really uncomfortable regarding that subject matter, there is an
option to skip the scene which may appease some people. So while it may not be
meant for everyone, it is something I live. This game is like a combination of "Drive,"
"Miami Vice," "A Clockwork Orange," and
"Grindhouse." "Hotline Miami 2: Wrong Number" is something
special, a sequel that truly does its predecessor justice. From the opening
level you get to step into the role of the destroyer of worlds, and it will
make you wish other games were as awesome as this one.
Pros: Award worthy soundtrack, pitch-perfect
gameplay, challenging but satisfying, great art style, variety of unique
characters, interesting story, phenomenal level design, masks play a bigger
role, small tweaks to gameplay work great.
Cons: Story can be hard to follow, some levels
are annoyingly difficult.
4.5/5 Stars
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